I tried to replicate some of the artwork for DOTA2.
There's a long way to go.
In doing this piece I found out that my colouring is off, I use far too obvious tones and don't deviate enough from the original tone when doing shadow etc. It's all progress though, I learned a lot about brushwork and how minimally it needs to be used to achieve the illusion of texture.
The original image can be found at: https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg4iR2eUHDpW1vscQWIFVt3T8kW4wDs6NevVOxoMCRPqn9tqNLUHCs9JiIh50ntqFx-rrIka8zcXEFfPnuHRdmEfiQe5gPwYD9KDatJAhqQ1YZrd9GVHBprH_1uIKf3WJdY4tEvU7LL0-0j/s1600/dota2_LoneDruid_concept.jpg
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